Debunking the myth of the one second web page load rule

Ever since Google announced that every mobile web site had to achieve less than one second loading times, I’ve been meaning to do a fun, psuedo-scientific study to help start the discussion of putting this well intentioned goal into a perspective that everyday developers and businesses can understand. This topic has been heavily promoted, with most of the blog posts simply trumpeting agreement and either implying or coming right and saying that any page that loads over one second is pretty much worthless. In case you’ve never read the actual article, here’s a qoute from Google:

“we must deliver and render the above the fold (ATF) content in under one second, which allows the user to begin interacting with the page as soon as possible.”

I propose that most consumers will put up with a majority of sites that don’t deliver in exactly one second as long as the following general criteria are met: the user finds what they want or need the majority of the time, the user interface is fairly easy-to-use and intuitive, that there are limited or no overbearing advertisement banners (whoops!), and that the page loads within a reasonable amount of time. I really haven’t done enough research to know what a ‘reasonable amount of time’ is, but I know from testing that very few sites today deliver true sub-second performance. So let’s tear into this a bit.

First don’t get me wrong, I think sub-second performance is a very worthy goal and I absolutely think every web developer worth his or her salt should strive as hard as they can to make their web page performance as fast as possible. Reality is that budgets can be limited, time frames for deliverables can be short and not everyone is a website performance expert. However…I think we need to start asking some hard questions to make sense of the one-second rule and understand how it can be applied in our everyday development work rather than simply taking it at face value, for example:

  • What industries in particular does the rule apply? I suspect it’s mostly applied to the online retail industry. I think web site visitors cut other industries a reasonable amount of slack.
  • Does the rule only apply to first time visitors?
  • Do repeat visitors abide by other page speed rules? Repeat visitors can take advantage of cached browser pages to speed up their viewing experience
  • How do lousy mobile internet connections factor into this equation? For example, if someone knows they have a lousy internet connection most of the time do they factor that into their online buying decisions?
  • Does the rule apply to all countries or just the U.S.?
  • What is the ideal internet connection speed that this rule is based on? It seems unlikely that a page would have to load under one second regardless of the connection speed.
  • Does this apply to only self-hosted websites? What if your website is hosted on Amazon Webstore or Etsy because with these sites you don’t really have any control over how their webservers, DNS, cloud or internet pipe are configured.

I then went about verifying who are the largest online retailers in the U.S. by sheer sales volume and I came up with Amazon, Staples, Apple and Walmart as good candidates for the top four. However you verify this list, we can all agree that these four sites generate a massive amount of internet traffic, billions of dollars in revenue per year and perhaps even a majority share of internet sales. Given the fact that these stores are were tens of millions of people successfully shop every day I wanted to use the seemingly undisputable shopping experience of these retailers as a basis for comparison.

It seems like a fair assumption that these retailers must be doing something right, and therefore whatever they are doing could be a potential guideline for others. I theorize people’s online shopping and surfing expectations are formed by the websites on which they shop the most. You tend to do in-store shopping at places where you are comfortable and that the same can be said for on-line shopping. Therefore, we need to understand these leading retailers performance baselines to get some basic numbers that we can compare our against our own websites performance.

The Device

For my device, I used my middle of the pack Nexus 4 on a DSL WiFi to ensure the best possible consistent connection. Where I live 4G speeds can fluctuate quite a bit during the day, so in order to normalize those issues out of the tests I simply went with WiFi:

Android Nexus 4, Android v4.4.2
Native Chrome browser
12 Mb/sec DSL/WiFi via G Band (verified between 10 – 12 Mb/sec) – Your own WiFi experience will vary significantly.

To measure performance, I used the latest desktop version of Chrome Canary and it’s new mobile inspection tools that were hooked up to my phone via USB cable. This works really, really well, by the way.

The Criteria

Here is what I was looking for. Your test results will vary based on your device, other applications running and internet connection speeds. I didn’t test iTunes because, well, I don’t use iTunes on my Android and it’s not a website. Believe it or not, when I went to Apple.com on my Android I got a desktop website and not a mobile website.

I chose the following criteria to put context around the very first page load, since that’s what Google seems to focus on the most. My goal was to load each page two times. First time is with an empty browser cache and second time is with the website cached in the browser. Then I repeat the tests multiple times to help account for any anomalies.

Here’s the criteria I looked  at:

  • Page lag with the browser cache empty. This represents a first time page visitor. By the way, I’m making a distinction between the technical time that Chrome Devtools reports the page has loaded and when the various parts and pieces within a web page finish spinning up first. This may result in a slight delay until you can actually start navigating around. This is a very subject number and it’s really hard to eyeball it accurately, but we’ve all experienced it. A web page can ‘appear’ to look like it has loaded however when you go to scroll the page down nothing may happen for a short period of time. I fully acknowledge that some of my perceived delays are due to the lag time looking back and forth between a timer and the web page which were right next to each other.
  • Page lag with web page cached. I report both the technical page load time and the perceived page load time. This represents a repeat visitor.
  • Total download time with no cache. This is the time in which all HTML, JavaScript and CSS has finished loading. As mentioned in bullet 1 this represents the number reported by the developer tools. Lazily loaded content can continue to happen unbeknownst the to user and drag down page performance for the first time page visitor.
  • Total download time with cache. Lazily loaded content can also drag down page performance for repeat visitors.
  • And last but not least, Google’s PageSpeed Insights online tool gives a few guidelines for trying to examine how well a website page stacks up against specific criteria. My only sticking point is it’s not 100% clear what criteria is being used. But, I will point out that not a single top four website got excellent ratings in the ‘speed’ category. In fact, if we were giving out grades, two of them were in the ‘C’ category and the other two were in the ‘F’ category.

Amazon.com Tests (Averaged)

  1. Page lag no cache – 1.18 seconds reported, however based on my perception it looked more like between 2 and 3 seconds as the page finished visually loading.
  2. Page lag cached – 1.53 seconds according to Chrome dev tools. Strangely, the cached page tests seemed just a hair slower than the non-cached page. I’ve noticed that browsers can sometimes be a bit slow when grabbing cached files. It would take more research to dig into how they construct their page and what cached settings are used.
  3. Total download time (no cache) 36.52 seconds, 819KB, 103 requests (Yes, that’s right…around 35 – 36 seconds for a full and complete page load)
  4. Total download time (cached) 4.59 seconds, 428KB, 78 requests
  5. PageSpeed Insights
    1. Speed – 71/100
    2. User Experience – 99/100

Walmart.com Tests (Averaged)

  1. Page lag no cache – 415ms reported, based on my perception it looked more like between 1 and 3 seconds as the page finished visually loading. There was a somewhat brief spinner icon that displayed as the page loaded. Fast!
  2. Page lag cached – 378ms actual, based on my perception it looked more like between 1 and 2 seconds. I was able to start scrollable immediately.
  3. Total download time (no cache) 10.32 seconds, 358KB, 41 requests
  4. Total download time (cached) 9.61 seconds, 47KB, 30 requests
  5. PageSpeed Insights
    1. Speed – 77/100 (This number surprised me, but again we don’t know how the number was calculated)
    2. User Experience – 99/100

Staples.com Tests (Averaged)

  1. Page lag no cache – 5.52 seconds reported, and that approximately matched what I could see.
  2. Page lag cached – 4.45 actual and that also matched what I could see.
  3. Total download time (no cache) 8.25 seconds, 572KB, 44 requests
  4. Total download time (cached) 7.04 seconds, 25KB, 39 requests. Wow, 7 seconds for 25KBs??
  5. PageSpeed Insights
    1. Speed – 50/100 (Yikes!)
    2. User Experience – 96/100

Apple.com Tests (Averaged)

Apple gets the worse grade of the group because when I surfed to www.apple.com I got a full blown desktop website instead of a mobile-enabled website. PageSpeed Insights apparently agreed with me.

  1. Page lag no cache – 2.41 seconds reported, and my eyeballing it said between 2 and 4 seconds.
  2. Page lag cached – 1.69 seconds according to Chrome dev tools. My eyeballing it tended to look like around 2 seconds.
  3. Total download time (no cache) 3.66 seconds, 2.8MBs, 72 requests.
  4. Total download time (cached) 2.46 seconds, 905KB, 71 requests.
  5. PageSpeed Insights
    1. Speed – 58/100 (Yikes!)
    2. User Experience – 60/100 (Double Yikes!)

Conclusions

Since the vast majority of internet users buy products from these major retails, I believe their overall perceptions of how a web site should perform is in a great part established by their experiences while buying products online from them. None of the top sites were perfect, and there is always room for continued improvements.

Only one website out of the top four Internet retailers delivered a technical page load speed that was under one second: Walmart.com. Amazon came really, really close. Staples had mediocre mobile performance. Apple didn’t offer my Android phone a mobile-enabled website.

There is a difference between the times when the page is loaded in the browser as reported by the developer tools and when all web page components become completely visible and then a short time later, ranging from several hundred to several thousand milliseconds, fully usable. As a mobile web developer I can tell you it takes a bit of time for a mobile application to be 100% ready. Many (most?) of us have experienced the often herky-jerky surfing experience as a web page bounces up and down while the content is still loading in the background. iPads have this nasty habit if you aren’t patient enough to wait and wait until the page “appears” to have finished loading. Because of this experience, defining technically at what point the page becomes fully usable can be fairly subjective. This is especially true because some retails treat tablets like desktop machines and deliver a full blown version of a website. Testing for when the page becomes visible and usable is very dependent on the phone’s capabilities, any other applications that might be using the phones hardware and bandwidth resources, as well as the internet connection at that point in time and the users perceptions!

Repeat page visits almost always load faster. Web developers would already know this, but it’s important to keep in mind for making sense of page performance discussions: first time visitors will get a different experience than repeat visitors who come back frequentyly. There is all sort of magic that can be done to control and tweak page caching.

References

Mobile Analysis in PageSpeed Insights
Mobile Path to Purchase: Five Key Findings (interesting info on how people use mobile for retail)
Amazon’s sales versus others (WSJ)
Top 5 largest online retailers (netonomy.net)

The 3 most important questions for building a successful website

I’ve lost count of the number of times I’ve been told by web development teams that a public facing web site must be okay because there haven’t been any (or many) complaints. True story. Okay…sure, that is one way to measure success. But now that I’ve called this out, most of you will likely agree this shouldn’t be the first metric you look at.

Websites need to be looked at through the lens of our users. I think people take things personally when they visit a website. Web surfers form expectations based on all the other sites they visit as they go about their day, it’s not just about your website. If you want them to come back often, they need to like using your website. It’s similar to anything else in life. If it’s frustrating to do something then you’re not likely to keep doing it over again for very long.

An excellent website that fosters long term loyalty will easily answer three questions:

  1. How easy is it to find what I want?
  2. How long did I have to wait for the pages to load?
  3. Did the website work on my particular device?

You may, in fact, have the most awesome, beautiful GPU intensive website ever built. However, if people can’t find what they want or if they have to wait too long to get it, or it just didn’t work on their device of choice then you’ve lost them. For example, if you are monitoring your website stats and notice a shift from iOS-based devices to Android, then you’d better make sure your website works on Chrome.

Certainly there are many, many other questions to be asked when building an excellent website and, of course, I’m oversimplifying things quite a bit. But the nice thing about these three questions is you can always swing the conversation back to them. Use can use these as a tuning fork to help build a solid foundation for success.

I think we can all take lessons from 3rd party travel websites. These websites operate on thin margins and they have to do only one thing to be successful: sell as many travel packages as possible. There is one thing that is absolutely consistent across the successful travel sites: the primary call to action is always in the upper left hand corner and it asks the three most important questions right up front. What’s your starting point? Where are you going? How do you want to get there? Bam.

Smartphone devs, yes SD card speed matters!

If you want to get the highest performance out of your SD cards then read on. The purpose of this article is to raise awareness and spark your curiosity about SD card performance considerations.

Micro SD Class 2

Many developers I talk to aren’t aware that the read/write speeds of SD memory cards can have a significant affect on performance. This is especially true if you are moving around lots of data between a smartphone and the SD card. The good news is there is quite a bit of information out there to help you maximize performance, and a lot of it comes from high-end, camera aficionados believe it or not.

The most common feedback I get is developers typically buy cards with the most capacity at the lowest price. Depending on what you are doing, cheapest and slower isn’t always better. With little bit of research your read/write performance could get significantly better.

To start with there are four common speed classes: 2, 4, 6 and 10 and they represent an approximate minimum performance rating. You can find this number on the front of your card:

  • Class 2 ~ 2 Mbytes/sec
  • Class 4 ~ 4 Mbytes/sec
  • Class 6 ~ 6 Mbytes/sec
  • Class 10 ~ 10 Mbytes/sec

Read/write performance to your phones SD card really depends on HOW your application reads and writes data. You may have to do some testing to find out what works best. It depends on the consideration of multiple factors including:

  • Typical file types (e.g. video vs. text vs. image, etc)
  • Average file or data transaction size
  • Percentage of reads to writes
  • Duty cycle (percentage of reads or writes over a fixed time period)
  • Usage pattern

Usage pattern deserves a bit more attention and really starts to tell the story of what your application does behind-the-scenes. I think the best way to describe it is through some common use cases:

  • Many small reads and writes to/from a local database.
  • Occasional small reads and writes to local database.
  • Occasional large reads from local database.
  • Occasional large reads and writes to/from local database.
  • Large read upon application startup and large write upon application shutdown.

Wikipedia has noted that speed can differ significantly depending on what you are writing to the card. The article notes that writing large files versus writing many small files has widely different affects on performance. I’d seen similar observations when I worked on ultra-high performance server systems. So, the concept still remains today and provides excellent hints on how to tweak every extra millisecond of user experience.

If you need maximum performance then consider reformatting or defragging your card on a regular basis. I know Windows disk defragmenter utilities work on most SD cards, not sure about Mac. I have also seen multiple articles talk about bigger capacity is better because of memory fragmentation. With memory fragmentation, the card speed starts to decrease over time as the data becomes more fragmented. It’s the same concept as when you “defrag” the hard drive on your laptop.

References

If you want to learn more here are some helpful links:

SD Association – Bus speed

SD Association – Speed Class

Wikipedia – Secure Digital (See Speed Class Rating section)

Does your camera need a fast SD card? (good insight into SD card speed)